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Cat Girl 3D character

Cat Girl character render

About the 3D recreation

Original cat-inspired character. An original character with the most complex skinning in the roster — the asset pipeline legitimately splits its single shared skin into fourteen, one per primitive, which is why the optimiser has to allow a skin count to rise rather than treating any change as damage.

How the character reacts in Slap3D

Original design with the shared female voice set. Its multi-primitive skin means projected splatter can land on ears, tail and body as separate surfaces rather than one continuous mesh.

Playing as Cat Girl

  • Throwables can land on the ears and tail as well as the body, since those are separate skinned pieces.
  • It is an original character, not a parody, and carries no likeness disclaimer.
  • Splatter resolution follows the surface normal, so an angled hit smears differently from a flat one.

View this character in the studio