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Ballerina 3D character

Ballerina character render

About the 3D recreation

Original dance character. An original character in a poised, narrow stance. The raised-arm pose leaves the torso open, so reticle-aimed strikes have a clear path to the chest without clipping through a limb.

How the character reacts in Slap3D

Shared female voice set and the standard bounded recoil. The narrow base makes the render-side wobble more pronounced than it looks on the wider models, though the physics body itself is locked upright as always.

Playing as Ballerina

  • The wobble reads further here because of the narrow stance — the underlying recoil is identical to every other character.
  • Translations are locked at the physics body, so nothing can be pushed off the platform.
  • An original design with no real-person likeness.

View this character in the studio